A Walk In the Woods Version 2.0 Has Been Released
A Walk in the Woods » Devlog
Oh wow an update, who would've thought that would happen. This update changes a lot of the game and fleshes it out to be something I can be more proud of.
Visual
- A proper Bayer Dither effect has been added instead of a screen image overlay
- Posterization filter Has been added
- A VHS Filter has been added,off by default
- Ability to turn off each filter one at a time, or you can turn them all off. or turn them all on, or turn on the even ones, or the odd ones
- changed fog to be brighter but also not brighter?
- More fade ins and outs so scene transitions aren't as jarring
- Flashlight now has bloom effect
- Flashlight has an arm attached to it
Menus
- A new options menu has been added
- Fullscreen mode Toggle in options
- Borderless Window Toggle in options
- Resolution Select in options
- Resolution can go really small so you can have that real authentic PSX experience, only in window mode though
- Volume Slider In options
- A launcher has been added to the game to allow you to edit your window mode and resolution before the game starts
- A controls menu has been added, only shows controls and cannot be edited
- Added social media buttons to the options menu
- Game starts faster after clicking the start game button on the main menu
- Main menu background is more dark
Gameplay
- Level has been updated and smoothed out a bit, not as easy to get stuck on slopes
- A New Area Has been added. The Lake
- Stretchy Textures on the cave floor have been fixed
- Level now has an apparent entrance/exit instead of a big black hole
- Level guides player better.
- Removed Full backtracking in favor of path that leads to start
- World has more props
- More grass
- More fog
- Trees are bigger
- Jumping has been removed do to it being really jerky and unnecessary, it's a horror game not a platformer
- Increased walking speed
- New props
- Altered Events
- New Events
- Changed text to be easier to understand
- Partial Controller support
- Ability to leave park at start
- Small bit of exposition after the game ends
- Actual Credits Sequence after leaving the park
- Can skip credits too
- New Animations
- Added explanation as to why you're in the park at the start of the game
Sound
- Flock sound has bird in it now, no longer sounds like a paddle wheel in water
- Flock doesn't play every time you trigger it anymore
- New audio Events
- Sound events changed for better flow
- Some Sound Events have been replaced
- Car sounds off the entrance
Other
- MacOS Support (I do not have access to a mac so I'm trusting godot on this one)
- Title Theme replaced
I hope everyone who checks the game out enjoys it uwu
Files
A Walk In The Woods V2 MacOS 30 MB
Mar 09, 2020
A Walk In The Woods V2 Linux 30 MB
Mar 09, 2020
A Walk In The Woods V2 Windows 29 MB
Mar 09, 2020
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A Walk in the Woods
Walking around in the middle of the night can be quite unnerving.
Status | Released |
Author | Merow |
Tags | 3D, Atmospheric, Horror, PSX (PlayStation), Walking simulator |
Languages | English |
More posts
- Assets are on SketchfabJul 01, 2020
- An Update to A Walk in the Woods is ComingMar 03, 2020
- A Walk in the Woods Game Design Post in celebration of 1000 page views and 400 d...Feb 13, 2020
Comments
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This is sounding awesome, I'll probably play it this weekend. Looking forward to it!